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ALLOCATION OF TILES TO PROCESSING ENGINES IN A GRAPHICS PROCESSING SYSTEM
专利权人:
Imagination Technologies Limited
发明人:
Redshaw, Jonathan,Foo, Yoong Chert
申请号:
EP20160204441
公开号:
EP3185217(A2)
申请日:
2016.12.15
申请国别(地区):
欧洲专利局
年份:
2017
代理人:
摘要:
A graphics processing system processes primitive fragments using a rendering space which is subdivided into tiles. The graphics processing system comprises processing engines configured to apply texturing and/or shading to primitive fragments. The graphics processing system also comprises a cache system for storing graphics data for primitive fragments, the cache system including multiple cache subsystems. Each of the cache subsystems is coupled to a respective set of one or more processing engines. The graphics processing system also comprises a tile allocation unit which operates in one or more allocation modes to allocate tiles to processing engines. The allocation mode(s) include a spatial allocation mode in which groups of spatially adjacent tiles are allocated to the processing engines according to a spatial allocation scheme, which ensures that each of the groups of spatially adjacent tiles is allocated to a set of processing engines which are coupled to the same cache subsystem.
来源网站:
中国工程科技知识中心
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http://www.ckcest.cn/home/

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