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MOLDING AND ANCHORING PHYSICALLY CONSTRAINED VIRTUAL ENVIRONMENTS TO REAL-WORLD ENVIRONMENTS
专利权人:
Microsoft Technology Licensing, LLC
发明人:
SHAPIRA, Lior,FREEDMAN, Daniel
申请号:
EP20160710508
公开号:
EP3262616(A1)
申请日:
2016.02.02
申请国别(地区):
欧洲专利局
年份:
2018
代理人:
摘要:
An “Anchored Environment Generator” generates a physically constrained virtual environment that is molded and anchored to a real-world environment around a user (or multiple users). This molding and anchoring of the physically constrained virtual environment ensures that at least a portion of the physically constrained virtual environment matches tactile truth for one or more surfaces and objects within the real-world environment. Real objects and surfaces in the real-world environment may appear as different virtual objects, and may have different functionality, in the physically constrained virtual environment. Consequently, users may move around within the physically constrained virtual environment while touching and interacting with virtual objects in the physically constrained virtual environment. In some implementations, the physically constrained virtual environment is constructed from virtual building blocks that are consistent with a theme-based specification (e.g., French bistro, space station,
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中国工程科技知识中心
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