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METHODS AND SYSTEMS FOR GAME VIDEO RECORDING AND VIRTUAL REALITY REPLAY
专利权人:
SLIVER VR TECHNOLOGIES, INC.
发明人:
LONG, Jieyi,LIU, Mitchell, C.
申请号:
WO2016US48211
公开号:
WO2017099856(A1)
申请日:
2016.08.23
申请国别(地区):
世界知识产权组织国际局
年份:
2017
代理人:
摘要:
Methods and systems for generating spherical videos from computer games for virtual reality replay are disclosed. The method, when executed by a processor, comprises receiving a video recorded using a virtual camera array during a game play of a source computer game at a spatial resolution lower than that of the source computer game, upscaling the received video to a higher spatial resolution, and generating a spherical video from the upscaled video for replay in a virtual reality environment. The source computer game is an existing computer game that lacks spherical video output. The virtual camera array includes multiple virtual cameras each facing a different direction, and was inserted into the source computer game using a capture client provided by a Software Development Kit (SDK) or a game connector module. The present invention enables mass adoption of virtual reality technology by easily generating VR content from existing computer games.
来源网站:
中国工程科技知识中心
来源网址:
http://www.ckcest.cn/home/

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