Systems and methods using virtual reality or augmented reality environments for the measurement and/or improvement of human vestibulo-ocular performance
A system and method for using a virtual reality or an augmented reality environment for the measurement and/or improvement of human vestibulo-ocular performance can be implemented by combining a video camera based eye orientation sensor, a head orientation sensor, a display, and an electronic circuit that connects the eye sensor, head sensor, and display. The system and method can be operated in the range of frequencies between 0.01 Hertz and 15 Hertz. The system and method can use a Fourier transform to compute a gain and a phase. The system and method can be used for measuring vestibulo-ocular reflex, dynamic visual acuity, dynamic visual stability, kinetic visual acuity, retinal image stability, or foveal fixation stability in a non-clinical setting. The system and method can be completely portable, head-worn, and self-contained.