MCDERMOTT, Ashley, Frances,GORDON, Eric, Bruce,SOYBEL, Jeremy, George,GRIGSBY, Neal, Alan
申请号:
USUS2016/049296
公开号:
WO2017/040417A1
申请日:
2016.08.29
申请国别(地区):
US
年份:
2017
代理人:
摘要:
This invention enables targeting, personalized measurement, and management of cognitive skills development by users, clinicians, teachers, and parents. The invention features a game based virtual learning curriculum for targeting and developing the underlying cognitive skills of executive functions. The methods and systems of the invention provide an effective and rapid video game-based training curriculum to improve the cognitive skills such as focused attention, sustained attention, cognitive inhibition, behavioral inhibition, selective attention, alternating attention, divided attention, interference control, novelty inhibition, delay of gratification, inner voice, motivational inhibition, and self-regulation. This curriculum utilizes: (i) each of the cognitive processes that underlie attention control and impulse inhibition; (ii) the identification of measurable and trainable cognitive skills; and (iii) game design and game mechanics that effectively train and enable retention of those skills. The game-based system provides a medical professional, clinician, parent, teacher and user with the ability to measure and manage training of targeted cognitive skills to reach a desired performance goal.La présente invention permet le ciblage, la mesure personnalisée et la gestion de compétences cognitives par des utilisateurs, des cliniciens, des enseignants et des parents. L'invention concerne un curriculum d'apprentissage virtuel à base de jeu pour cibler et développer les compétences cognitives sous-jacentes de fonctions exécutives. Les procédés et systèmes de l'invention concernent un curriculum d'apprentissage à base de jeu vidéo rapide pour améliorer les compétences cognitives telles que l'attention focalisée, l'attention prolongée, l'inhibition cognitive, l'inhibition comportementale, l'attention sélective, l'attention alternée, l'attention divisée, le contrôle d'interférence, l'inhibition à la nouveauté, le retard de gratification, la voix interne, l'inhibition d