федеральное государственное бюджетное образовательное учреждение высшего профессионального образования "Марийский государственный университет" (RU)
发明人:
Кудрявцев Николай Аркадьевич (RU),Закамский Андрей Валентинович (RU),Полевщиков Михаил Михайлович (RU),Роженцов Валерий Витальевич (RU)
申请号:
RU2013131307/14
公开号:
RU2013131307A
申请日:
2013.07.08
申请国别(地区):
RU
年份:
2015
代理人:
摘要:
A method of determining ranking athlete sports game, comprising the steps that the subject impose on the monitor screen the circle on which is placed a label and a point object, a point object is moving at a predetermined speed along the circumference at the time of the intended overlap position of the moving point object labeled test pressing "Stop" stops the motion of a point along the circumference of the object, and then calculate the error does not match the point object and the label - the lag time errors with a positive zna com or feedforward with a negative sign, and after the predetermined time resuming movement of a point object on the circle described procedure is repeated a predetermined number of times, determining the maximum absolute error value does not match the point object and T label, characterized in that the build variation number of errors does not match point object and label number calculated variation range by the formula: R = tt, wherein tp t- respectively the highest and lowest number of variations members, ms calculating the upper quartile (75% quantile) of the maximum absolute value of the error is not coincidence of the point of the object and the label T, the percentage P of the absolute values of errors does not match the point object and the label are in the upper quartile of the maximum absolute value of the error is not coincidence of the point of the object and tag T rating R is calculated as the reciprocal arithmetic mean maximum absolute error values not matching point object and labels T variation range R and percentage P of the absolute values of errors does not match the point object and labels nahodyaschihsСпособ определения рейтинга спортсмена игровых видов спорта, заключающийся в том, что испытуемому предъявляют на экране видеомонитора окружность, на которой помещена метка и точечный объект, точечный объект движется с заданной скоростью по окружности, в момент предполагаемого совпадения положения движущегося точечно