A multi-sensual immersive system includes a face mask configured to cover a mouth and/or a nose of a patient and having an inlet configured to receive inhalational anesthetic. At least one breathing sensor is in fluid communication with the face mask and is configured to detect breathing of the patient. The system further includes a display and a computing device comprising. The computing device includes a processor and memory having instructions that, when executed, provide a game to a patient that is designed to manage the patient's breathing, facilitate a smooth induction of inhalational anesthesia, and reduce the patient's anxiety. The patient's breathing patterns can manipulate the game.