A puzzle pet toy and treat dispenser (100) comprising a housing (101, 102), a lid (200), an inner chamber (300), a drum aperture (400), a motor assembly (500), and an external chamber (104). The inner chamber (300) is divided by a plurality of vertical radial walls (304), creating a plurality of containers (305) formed by the inner surface of the vertical radial walls (304), a plurality of tangential walls (302) parallel to the vertical surface of the drum aperture (400), the inner surface of the drum aperture (400), and the lid (200). The plurality of containers (305) hold non-liquid pet treats, and an opening (403) on the drum aperture (400) aligned vertically with the tangential walls (302) allows the pet treat on a given container (305) to be released into the external chamber (104), where said treats can be dispensed outside of the pet toy and treat dispenser (100) during play. A motor assembly (500) rotates the drum aperture (400) to the next opening (303), creating a revolver action to dispense the contents of the next chamber (305). The toy (100) can be programmed to rotate the aperture (400) at given time intervals, so the pet (600) can receive treats on a predetermined schedule while the owner is away. The motor assembly (500) also contains a means of noise generation (507) during the rotating action to attract the pet (600) to come and play with the toy (100).